Feb 15, 2015

PESTA

Pesta is the personification of Black Death in Norwegian folklore. She would be dressed up in all black when she visited farms, either holding a broom or a rake. If she was holding a broom then everyone on the farm would die. If she was holding a rake, then some would survive to tell her tale.

Feb 14, 2015

PROJECT SCISSORS: “NIGHTCRY”

PRESS RELEASE: FOR IMMEDIATE RELEASE 

PROJECT SCISSORS: “NIGHTCRY” 

28TH January 2015

Tokyo, Japan:


NightCry, the eagerly anticipated “horror adventure game” initially announced as Project Scissors, is coming to Kickstarter!

Inspired by overwhelming feedback from fans the world over, the NightCry team have unanimously decided to create a PC version of the ultimate horror game and are asking worldwide fans for their support in making it happen via the Project Scissors: NightCry Kickstarter campaign.

This highly anticipated game is currently under development at Nude Maker Inc., directed by Hifumi Kono (Director of “Clock Tower”, “Infinite Space”, and “Steel Battalion”) and co-created by Takashi Shimizu (Director of “Ju-On”, and “The Grudge”), NightCry was initially announced at the 2014 Tokyo Game Show as being for mobile platforms and the PlayStation® Vita.

In the game, players are invited aboard a cruise ship, where an evil presence has begun stalking and killing both guests and crew alike, resulting in the ship being lost at sea. As the player, you are unarmed and unprepared to fight back against the horrible evil that stalks you. All you can do is run and hide while searching for clues that might lead to your survival...

As a live action companion piece designed to dramatically expand upon the unique world and startling vision of NightCry, project co-creator Takashi Shimizu has created a short film that reveals another side of this dark universe and it’s environs.

You can view this short film and learn more about the Project Scissors: NightCry Kickstarter campaign from the following links:

Shimizu’s NightCry Short Film: http://youtu.be/QL77DK68Q_U


Kickstarter Link: https://www.kickstarter.com/projects/playism/project-scissors-nightcry 

Facebook: http://www.facebook.com/ProjectScissors

In addition to working with Takashi Shimizu, Hifumi Kono has engaged a wealth of incredible luminaries from the Japanese entertainment industry, including Kiyoshi Arai (Concept Art, Final Fantasy XII, XIV), Masahiro Ito (Creature Designer, Silent Hill series), and Nobuko Toda (Composer, Metal Gear Solid series, Halo 4 & 5). And additionally, famed CG animation director Shinji Aramaki (Appleseed series, Halo Legends) will be serving as creative advisor.

Also, for the first time since the game’s initial announcement, we’re happy to reveal that Michiru Yamane (Composer, Castlevania: Symphony of the Night) has joined the team to collaborate on the soundtrack.

Even though Yamane and Toda have a shared history at Konami Digital Entertainment - NightCry is their very first collaboration together.

With the invaluable help of Kickstarter backers the NightCry team hope to create a definitive version of the game for PC, with additional platforms being considered, if the crowd funding campaign exceeds all expectations.

Official website: http://www.night-cry.com


Official EN Twitter: http://www.twitter.com/Night_Scissors

Contact: Joseph Chou – (81) 90 3915 4351

Email: joseph@sola-digital.com

BLOODY VALENTINE

Feb 12, 2015

TWO-SENTENCE STORIES

The doctors told the amputee he might experience a phantom limb from time to time. Nobody prepared him for the moments though, when he felt cold fingers brush across his phantom hand. 
I can't move, breathe, speak or hear and it's so dark all the time. If I knew it would be this lonely, I would have been cremated instead. 
I woke up to hear knocking on glass. At first, I though it was the window until I heard it come from the mirror again. 
Yesterday my parents told me I was too old for an imaginary friend and that I had to let her go. They found her body this morning. 
My daughter won't stop crying and screaming in the middle of the night. I visit her grave and ask her to stop, but it doesn't help.



More.

Feb 11, 2015

FOG

Once I was camping by myself in the woods in Western Germany near the French border. I had hiked remote forest road for a few miles and stumbled across an old German bunker, which wasn't unusual for this area. The top was caved in, but the walls were intact. I climbed around it and peered inside. It was more like a fortified guard shack than a fortress, and I spent some time exploring the two rooms. By the time I had finished, it was starting to get dark and I decided to camp at a spot I had seen a short distance away instead of staying in the bunker. After setting up my tent, I made a small fire and had dinner. Then I settled down to listen to the woods and enjoy nature. The fire burned down to embers and only gave off light when you looked directly at it. You could see the stars through the forest canopy and it got very quiet. At some point I fell asleep next to the fire.

Some time later I awoke. The fog had rolled in and it was so thick you couldn't see more than twenty feet. I couldn't figure out what had woken me up until I heard someone speaking a short distance away: the kind of loud laughing you hear around a campfire as friends share a beer and tell each other lies about the women they've known. It was far enough away that I couldn't follow the conversation, but it seemed to be coming from the bunker. I figured the place must a local hangout for the adventurous and decided to go down, have a look, maybe introduce myself and make some new friends. Moving carefully through the night fog, I made my way down the hill towards the back of the bunker. The laughter was louder as I approached and I started to see what appeared to be kerosene lights.

Just as I was about to say something, it struck me that the roof was back on the bunker. And the figures moving around the light appeared to be dressed in gray uniforms. I froze in place and watched for a few minutes as they appeared to play cards and joke with one another. I'm certain they were wearing Nazi uniforms. I backed away and quietly made my way to my camp. I checked the fire, but it was out. I spent the next several hours awake listening to the them. Then the fog began to clear out and sound faded away.

In the morning, I could see down the hill to the bunker and the roof was caved in again. And there was no sign anyone was there. Was it my imagination? Or a Nazi reenactment group (which is illegal in Germany)? I don't think so. I'm convinced the fog opened a window back to an obscure checkpoint on a wooded road into France. And several bored soldiers were passing a quiet night while waiting for any vehicles that happened to drive by.

That's not the only time I've seen something in a deep fog I can't explain. It's like a bridge between worlds. When it's so thick you can't see ten feet in front of your face, I try not go outside anymore.


Story source.