Showing posts with label zombies. Show all posts
Showing posts with label zombies. Show all posts

Jul 6, 2020

ZOMBIE 3 (1988)


Let’s catch you up on the Italian Zombi series, which currently holds steady at four entries, despite the last chapter being titled Zombie 5: Killing Birds.

It all began with George A. Romero’s Dawn of the Dead, which was released in Italy under the title Zombi. Following that, horror director Lucio Fulci (The Beyond) made his own unrelated undead ghoul flick, which was released as Zombie in the U.S., but as Zombi 2 in Italy, therefore suggesting it was a sequel to Romero’s film. (It wasn’t.)

Following, Fulci made Zombi 3, Claudio Fragasso made Zombi 4: After Death, and Claudio Lattanzi made Zombi 5: Killing Birds, though, according to that latter’s Wiki page, “…zombies only feature in the last half hour of the movie, and only one character is attacked by birds.”

Meanwhile still, the Zombi films were released in Britain under the Zombie Flesh Eater moniker, which ejected Dawn of the Dead from the canon and reset the numbering scheme (Zombi 2 became Zombie Flesh Eater 1, etc.). Every territory had their own titling scheme, numbering scheme, and even added or dropped otherwise totally unrelated films to make them part of the ongoing series. (One territory added the joyfully nuts Burial Ground: The Nights of Terror, which was the best choice they could have made.) Honestly, it’s all confusing as fuck and probably not worth the effort to navigate, because when you think about it, every zombie movie ever made could be a sequel to the one that came before.

Basically, if you’re a passionate movie collector living in the U.S. AND you have OCD, your complete Zombi series would consist of Zombie, and then Zombi 3-5, and it probably kills you.

Haw haw!


Having recently revisited Fulci’s Zombie/Zombi 2 in preparation for my mini Zombi 3/4 marathon, a film I hadn’t seen for a very long time, I was expecting my newfound appreciation for Italian horror and the film’s ongoing semi-respected reputation to usher in an undiscovered enjoyment of the gory zombie shocker. That didn’t happen. Surprisingly, Zombie is actually kind of dull, relocating most of its action to an island in the Caribbean after a promising opening in which a small boat containing a handful of ghouls washes up in New York harbor.

I’m no big fan of Fulci’s films in any legitimate way (although I sort of adore City of the Living Dead), but despite his very diverging outputs of quality, the man at least had a distinct visual style, which makes Zombi 3 feel so odd. Zombi 3 is just stupidity, featuring flying, biting zombie heads and one action set piece after another. And the gore! So much gore! Sadly, there’s a reason for this. Fulci (who was very ill during filming) and two ghost directors Claudio Fragasso (the film’s screenwriter) and Bruno Mattei (Italian shlockmeister director of the highest order) present Zombi 3 as a more ridiculous and action-packed experience. Whatever sense of mood, or satire, or “moral” Fulci was vying for in Zombie has gone right out the window here (or perhaps was phased out after some of Fulci’s footage was tossed and replaced with new material from his collaborators). Plotwise, Zombi 3 takes somewhat of a page from Romero’s The Crazies with the presence of hazmat-suited soldiers laying waste to anything deemed a threat, as well as Return of the Living Dead, relying heavily on the idea of the zombie scourge spreading across the landscape from the cremation of infected corpses. The zombies are also of the running variety. But Zombi 3 is also much funnier than that beloved zombie comedy, even though it wasn’t trying to be. Hysterical overroughtness tends to happen when you’re dealing with an Italian horror production, usually aided by the overly emphatic dubbing which offers every character a very animated and highly emotional presence.

(And again, flying zombie head.)

Picking on Zombi 3’s lack of plot feels like low-hanging fruit given the Frankensteinian nature of its production, but I’ll go ahead and say it anyway: there’s barely a plot beyond a couple groups of wandering people intermittently finding each other, running afoul of ghouls, and getting eaten. That’s honestly about it.

Zombi 3 is not a “good” film by any stretch, but lordy is it entertaining. It also feels incredibly unlike anything Lucio Fulci has ever done, but with him having been responsible for only 60% of the final cut, that shouldn’t come as any surprise. My second go-around with Fulci’s original semi-classic Zombie will likely be my last. But Zombi 3? I’ll definitely be revisiting this one…much sooner than later.



Jul 5, 2020

DAWN OF THE DEAD (2004)


I wanted to hate Zack Snyder's Dawn of the Dead merely on principle. 

The brand new remake train had barely been rolling before one of the grandaddy of all zombie horror classics was announced: George A. Romero’s seminal semi-sequel Dawn of the Dead.

The jaws of horror fans everywhere dropped like a ‘70s Tom Savini over a mall banister.

“How dare they?”

By now, the remake of The Texas Chain Saw Massacre had come and gone, leaving behind a relatively positive reaction on audiences and a wildly successful profit. If that was to be the beginning of a remake craze that still hasn't gone away, no one at that moment would know. But when Dawn was announced, Internet considered rioting in the streets before deciding to just stay home and bitch about it on Internet. And, if we’re being fair, the earliest snippets of preliminary information re: Dawn proceeded through the usual rank-and-file motions that most remakes would follow — an untested music video director would helm; there’d be no involvement from its original writer or director; the cast would be relatively obscure (including a then-unknown Ty Burrell).

Oh, and the guy who wrote the Freddie Prinze Jr. Scooby Doo movies was handling the screenplay.

: O


But a funny thing happened: Dawn of the Dead proved not only to be the best 2000s era remake to come down the pike, but it transcended all the remake baggage to become an excellent, vicious, dark (and light) contribution to the horror genre.

The aforementioned screenplay by that Scooby Doo guy (James Gunn, who would go on to write and direct the beloved Guardians of the Galaxy flicks for Marvel) was undeniably clever and whip-smart, and which included cameos from a large portion of the original’s cast. (Ken Foree even gets to recite his infamous line of dialogue — “When there’s no more room in Hell, the dead will walk the earth.” — now with a much bleaker approach.) Even the character of Andy, the gun store owner who has been living on the roof of his store, and who communicates back and forth with our cast via dry erase boards and binoculars, was extremely well utilized, offering an atypical but effective relationship that you’d hope to see in these kinds of films where characterization sometimes falls by the wayside. (And the conclusion of his character is eerie as hell.) The screenplay lacks the commercialism subtext from the original, but as confirmed by participants this wasn’t by accident. Gunn, especially, felt Romero had already done it, and didn’t feel the need to do it again.

Signs of the Zack Snyder to come are present, but still dialed back, offering a sense of a filmmaker establishing a style and oeuvre that would be on more prominent display in 300 and The Watchmen. Though Dawn is incredibly gory in spots, the action elements are rousing and intense; Dawn’s entire first and third acts are nothing but mounting tension and propulsive fight-or-flight scenes, filled with an incredible array of gore gags.


The cast work well as an ensemble, with the only minor weak spot being Sarah Polley, who doesn’t seem entirely comfortable working in such a specific genre. She’s just fine in the smaller moments, especially when we see the adrenaline melt off following the harrowing opening escape scene and letting the reality sink in, leaving her a sobbing mess. But in the bigger, more genre-appropriate moments, she’s not nearly as convincing. Ving Rhames enjoys a more prominent role here than he was getting during this era of his career, playing the prototypical Snake Plissken-ish bad-ass who abides by his rules exclusively, but he’s good at this type of role and easily embodies the kind of part essayed by Ken Foree in the original. (With a clear intent on being deceiving, director Steve Miner cast Rhames as a similarly bad-ass military man in his woeful remake of Day of the Dead in an effort to suggest the two films were related. They aren’t.) A pre-House of Cards Michael Kelly plays C.J., the asshole security guard with a heart of gold who ultimately ends up playing the film’s most interesting character, and the actor subsequently offers the absolute best performance in the entire cast.

Dawn of the Dead shouldn’t be as good as it is, and even if Zack Snyder had gone on to do nothing else notable for the remainder of his career (you’d probably have people out there who would confirm this), he at least proved there is such a thing as doing a good remake, and laying out how to do it: respect the original and its fans, take the concept and do something familiar but new, and leave it all out on the field. (Plus a Tom Savini cameo never hurts.)


Jul 4, 2020

RETURN OF THE LIVING DEAD 2 (1988)


Like all other horror franchises, Return of the Living Dead eventually lost its way, succumbing to straight-to-Sci-Fi-Channel sequel oblivion stocked with actors you’ve never heard of (and Peter Coyote) and with budgets so low that they made even Night of the Living Dead feel opulent. Some folks who profess to be horror fans don’t actually know there are a total of five films in this franchise. I don’t blame them. After the classic original film, which I consider to be the quintessential example of how to make a horror-comedy, the trajectory of the ensuing sequels were tonally all over the place, vying sometimes for a straightforward horror experience, and sometimes vying for extreme, unmatched, unprecedented stupidity. Return of the Living Dead 2, the only sequel to be financed and distributed by a major studio (Warner Bros.), is desperate to achieve the same magic tonal balancing act as its predecessor but isn’t nearly as successful.

Return of the Living Dead was very much a product of the ‘80s, filled with a bevy of absolutely delightful special effects and make-up, an inspired punk soundtrack, and a gleefully unrestrained Dan O’Bannon, who strived to push both genres to their breaking points. The teenage faction of the main cast were additionally punked out: mohawks, big hair, neon and pastel colors, leather, chains – you name it. It was very ‘80s, but a different kind of ‘80s.


The sequel wisely chose to eschew this particular punky approach (as it would have seemed even more derivative) in favor of another series of ‘80s tropes: the plucky boy hero, aerobics, and Michael Jackson. What results is a movie that feels more like its own entity rather than something sequalizing something else; Return of the Living Dead 2 is part and parcel with many other horror flicks with this sort of tone that pervaded theaters back during this magical decade. Titles like Night of the Creeps, Night of the Comet, The BlobNeon Maniacs, and more offer a very playful tone juxtaposed against creepy imagery, with all kinds of fun violence to boot. I genuinely believe that Return of the Living Dead 2’s reputation would be far more celebrated had it been released under a different title. Compared to its predecessor, it’s not nearly as fun, funny, vicious, or by default, original. But it’s not a totally dismissible effort, either. (That wouldn’t start until Return of the Living Dead 4: Necropolis.) Much of the humor still works, the entire cast is game (including Twin Peaks’ Dana Ashbrook and my longtime childhood crush, Suzanne Snyder), and the gore gags, though somewhat neutered when compared to the original, are still pretty icky/gooey for a mainstream studio release.

In an odd bit of stunt casting and surreal humor, James Karen and Thom Matthews (the doomed warehouse workers from the previous film who most certainly did not survive their encounters with the undead), appear as different characters: Burke and Hare-ish grave robbers who can’t quite put a finger on why their new zombie perils feels so…familiar. It’s a weird gag and sort of groan-inducing in its unsubtlety, but it’s still a delight to have them, and frankly is a joke that should have kept going well into the series.

Return of the Living Dead 2 is an example of a very middle-of-the-road sequel. It harps on all the high points of its predecessor without mastering any of them, but it’s still worthy of attention. I’d even go as far as to call it a highlight of the ‘80s, if you can put aside its lineage and look at it as a standalone brain-munching romp.

Jul 3, 2020

THE RETURN OF THE LIVING DEAD (1985)


Happy Return of the Living Dead Day!

My love for the horror genre was written in the stars long before I ever fired out of my mother. But certain films along the way cropped up early on during my wee-one years just to make sure I stayed on the right path: Don Coscarelli's Phantasm 2 was there to show me that not every battle between good and evil had a happy ending. Wes Craven's A Nightmare on Elm Street proved that no placenot even your bedroomwas safe. And Dan O'Bannon's The Return of the Living Dead proved that "horror" could be hilarious.

Rumors suggest that following the bungled release of 1968's Night of the Living Dead, in which the filmmakers lost copyright to the entire film following a last-minute title change, George A. Romero and his partners John A. Russo and Russell Streiner parted ways, each divvying up this potential new zombie franchise to take in different directions. Romero was awarded the partial phrase "of the Dead" for all future "official" sequels while Russo and Streiner walked away with "of the Living Dead" for less official spinoffs. Now, is this true? As Trump says, all I know is what I read on the internet. But it sounds so silly and spiteful that I wouldn't be surprised if it were. Having said that, Romero obviously went on to create two celebrated sequels, Dawn of the Dead and Day of the Dead, along with...some others...while Russo, Streiner, and Night alum Rudy Ricci would wait to seize on their creative cinematic rights until 1985, which saw the release of The Return of the Living Dead.


Despite all the contributors (ultimately the Night veterans had very little influence on the final product), The Return of the Living Dead is fully a Dan O'Bannon film. Twenty years before Shaun of the Dead brought comedic zombies (or zombies at all, really) into the mainstream, O'Bannon rightly realized that rotting, wailing, running zombies chasing down a bunch of angry punk teenagers was actually kind of funny, and he played up the humor to maximum effect. Imbuing his story of the resurrecting dead with a wry sense of humor containing sarcasm, slapstick, and Vaudevillian timing, what O'Bannon does that's even more clever is give the horror aspects of his screenplay real bite (sorry), making scenes of marauding hordes of the dead sprintingsprinting!after their victims much more terrifying. Forget "removing the head or destroying the brain"this time the living dead are wholly unkillable, regardless of what you have in your arsenal. "I hit the fucking brain!" growls Burt (Clu Gulagher, Nightmare on Elm Street 2: Freddy's Revenge) after putting a pick-axe into a zombie's skull without it doing a thing. By comparison, Romero's slow-moving, easily killable ghouls were barely a threat. O'Bannon ups the terror, but brings the humor with it. (He claims that naming his two leads Burt and Ernie was entirely coincidental, and he was completely unaware of the duo's long-running residence on Sesame Street, but when two of the film's hapless and doomed paramedics eaten by the living dead are also named Tom and Jerry, you really have to wonder.) 

During one scene where they look to Night of the Living Dead to provide answers on how to kill the undead (destroy the brain!), Freddy (Thom Matthews, Friday the 13th: Part VI Jason Lives) asks, "What do doctors use to crack skulls with?" Frank (James Karen, Poltergeist) answers, "Surgical drills!" at the exact moment Burt re-enters the scene holding a pick-axe. Humor like this seems very broad, especially when compared to today's standards in horror films where someone would stop to ironically muse on the meta of the conflict before continuing on, but it's a sadly extinct, wry sense of comedy that, for anyone who has ever seen or read an interview with Dan O'Bannon, senses was a part of his genetic makeup.


O'Bannon, famously, opted to make his take on this somewhat new zombie universe more humorous in an effort to avoid treading directly on territory he felt strongly was owned entirely by Romero. But at the same time, in lieu of this respect, you get the sense that O'Bannon was also having a hell of a time sending up this genre that, maybe, people shouldn't be taking so seriously after all. After all, Romero's zombies were flesh-eaters, taking their sweet time in stripping flesh and entrails from their victims for a warm feastthis is intrinsically frightening. O'Bannon's zombies seem only interested in braaaains, which they shouted repeatedly while chasing down a victim. While the image of them chowing down on brains is still the stuff of nightmares, everything leading up to a kill is kind of a cartoon.

It's during a routine training session at Uneeda Medical Supply where Frank unleashes the zombie-resurrecting 2-4-5 trioxin gas from barrels stenciled with Property of the United States Army, which douches himself and his new hire, Freddy, in the necromancing fog slime. This is part of the overall palpable sense of distrust O'Bannon shows toward the American military throughout, beginning with Frank refuting any inference that the barrels containing infected corpses might leak (even though they do), and ending with the very downbeat and cynical finale which sees the military dealing with their "missing Easter eggs" in the only way they know. And in between, brief scenes with Colonel Glover (Jonathan Terry) present him as a dry, bitter, and disillusioned man who orders nuke strikes like other people order pizza.

But even out of this anger comes further opportunities for humor. When Freddy asks why those tanks of diseased bodies ended up in the basement of a medical supply warehouse, Frank smiles slyly and says, "Typical Army fuck-up," with the word "typical" giving his response its meaning, as if it were part and parcel among the many other Army fuck-ups worth mentioning that deal with the misdistribution of dead bodies. After shit hits the fan and one character logically suggests that they call the number stenciled on the side of the tank, Burt looks besides himself as he demands, "Do you think I want the goddamned Army all over the place?," as that would be worse than the recently resurrected corpse screaming and pounding on the inside of the walk-in freezer.


The Return of the Living Dead's use of somewhat dated and primitive techniques for special effects is the thing, among many things, which make the film so lovable and enduring. Seeing the Tar Man or the female half-a-corpse strapped to the table opening their mouths once, but somehow emitting multiple syllables, of course doesn't look all that convincing. It makes no sense that their very tongueless and lipless mouths can emit 'S' and 'P' sounds. But it somehow goes along with the spirit of the film, which leans heavily on, "Fuck it, let's just have fun."

After all, have you seen the poster?

They're back from the grave and they're ready to party!

Calling The Return of the Living Dead the greatest zombie film of all times feels like an insult to George A. Romero, being that its existence directly stems from his 1968 classic Night of the Living Dead, but also because O'Bannon avoided doing a more serious-minded zombie film, as he felt it would tread too closely on Romero's territory. However, where Romero was able to carry respectability through his zombie series up to and including Day of the Dead (which was pulverized at the box office the same year by O'Bannon's film), multiple attempts to sequelize The Return of the Living Deadeither maintaining the humor or notproved that it wasn't so easy. (This more than includes Return of the Living Dead II, which tried so hard to be its predecessor that it not only brought back James Karen and Thom Matthews to play different characters who "feel like they've been here before," the sequel even ripped off its predecessor's incredible opening music, known as the Trioxin Theme.) Inspired by what came before, The Return of the Living Dead was lightning in a bottle, made from a perfect combination of sensibilities, willing performers, and grisly special effects. Though it may not enjoy the same critical or historical reputation as its mama, Night of the Living Dead, it's easily just as beloved...but only by people with braaaains.


HAPPY 'RETURN OF THE LIVING DEAD' DAY!


Jul 1, 2020

JULY IS GHOULY!


Puns for days, you assholes. 

If my extremely clever play on words hasn't clued you in, TEOS is taking the month of July to honor one of the most persistent sub-genres in all of horror: yes, like the flesh-ripping cannibals themselves, the zombie movie will never die. It's been with us "officially" since 1968, when George A. Romero (whose name I'm going to drop a LOT this month) lovingly ripped off Richard Matheson's post-apocalyptic tale of survival I Am Legend, tweaked it for some additional bloodletting, and bequeathed unto the world Night of the Living Dead. With just one movie -- one gritty, low-budgeted phenomenon -- that bearded, safari-jacketed hippie legend created an entire sub-genre, and he'll never fully get the credit he deserves for that. 

During the month of Ghouly (and it's pronounced 'ghoul-eye,' don't be an idiot), titles great and not-so-great will be celebrated, along with titles that one never would've considered to be a zombie flick until I said it was, and what I say goes. 

So grab your braaaaains and join me for a month-long celebration of the undead.

And remember...

THEY ARE GOING TO EAT YOU.

Feb 17, 2015

SHITTY FLICKS: ZOMBIE NATION

Shitty Flicks is an ongoing column that celebrates the most hilariously incompetent, amusingly pedestrian, and mind-bogglingly stupid movies ever made by people with a bit of money, some prior porn-directing experience, and no clue whatsoever. It is here you will find unrestrained joy in movies meant to terrify and thrill, but instead poke at your funny bone with their weird, mutant camp-girl penis.

WARNING: I tend to give away major plot points and twist endings in my reviews because, whatever. Shut up.


Ulli Lommel is the guy at the party with a length of toilet paper stuck to his shoe, and he's trekking it around behind him like a limp tail, in between trips to the fish tank and the bean dip. Other party goers laugh, getting a kick out of it, and for the rest of the night, no one can take him seriously. Yet, despite this, he keeps getting invited to parties.

This is a perfect allegory for Ulli Lommel’s career. He has never, ever, ever made a good film. Not ever. And this isn’t one of those, “well that’s just your opinion, man” situations. If there was a big book called Opinions That Are Actually Facts, there would be an entire chapter called “Ulli Lommel’s Films Are Literally Shit.”

"Okay, this time, YOU ring the gong,
and I'LL scream MORTAL KOMBAT."

However, there is no denying that the guy is still filling Redbox machines and Netflix servers with his nonsense. He says "action!" and his cameras record stuff and suddenly there are studios out there who want to distribute it. I've seen enough Ulli Lommel films to know that if he can do it, anyone can.

Why not get started with this handy, no-effort recipe?

Ingredients
  • 10-15 "actors" picked randomly from a variety of high school and community college drama programs (preferably ones dismissed for utter lack of talent)
  • 1 part German wooden lead to stumble through English dialogue
  • 1 abandoned warehouse to store all sets (police station with exposed sewage pipes clearly indicating it is shot in boiler room; apartment that looks like Ikea show room; furniture store whose door remains open all times of day despite lack of presence of staff or security team)
  • 1/4 gallon of white paint (will not be enough to paint walls within camera range in said warehouse)
  • 1 part crew man's accidental and blatant reflection in mirror
  • 1 part stolen musical piece from The Exorcist (to be repeatedly used)
  • Multiple parts flashback of fat bald man getting spanked
  • 1 part clone of Parker Posey (for the mom role)
  • 1 part asinine idea that, hey, since people liked Fight Club, let's have a scene where two men fistfight and fall into strategically placed cardboard boxes while surrounding friends and family shout encouragement, only never to mention the scene again

The boys were taken aback by Ulli's raucous laughter
after asking which color the latest script rewrite was in.
  •  1/4 teaspoon of black make-up (apply generously; this will encompass ANY/ALL zombie make-up)
  • Several parts weird, mood-breaking techno
  • 2 cameras; one digital that shoots in good quality, one amateur home video camera that is glaring opposite the previous
  • 3 parts lighting equipment to be blatantly captured in shot in every police station scene
  • 1 part terribly out of place, unnoticed, non-utilized gong, placed in very fake police station
  • 0 parts script supervisor
  • 1 part audacity to use Marathon Man homage (in nonsensical way)
  • 1 part random businessman that waits out in middle of woods to make business deals via cell phone, only to become fodder for zombie girls (who then steal car)
  • 1 part mechanic who takes out penis behind door as zombie girls approach
  • 1 part fake bloody penis
  • 1 part hope that you won't realize Ulli didn't bother to write out the hero who disappears halfway through the movie due to real-life hospital visit
  • 6 parts zombie girls to wear said black make-up under eyes up with no other make-up effects to be seen (except for continuity-be-damned close ups in mirrors)
  • Multiple parts suspension of disbelief (cop takes offending woman to warehouse, partner waits outside, cop comes back out sans woman but with giant body-sized duffel bag, partner is not suspicious)
  • 1 part completely ludicrous ending
  • 0 parts logic

Directions
  1. Take all said ingredients and throw haphazardly against wall.
  2. Hope it sticks.
  3. Look in awe at how movies literally about nothing can be made and sold for mass consumption.
  4. Ingest generous portion, swallow with grimace as Ulli Lommel rips money from your pockets and laughs maniacally.

Nov 16, 2014

REVIEW: THE DEAD AND THE DAMNED 2


You know what we need more of? Zombie movies. 

Just kidding!

But people keep making them. Thanks a lot, "The Walking Dead."

The zombie sub-genre is hard to get right. That show I just mentioned (perhaps you've heard of it?) is currently getting it wrong, as is...well, mostly everything else that contains the Z word. It's been a while since one came out that was even worth valid analysis. But that doesn't keep filmmakers from trying to make them.

The Dead and the Damned 2 (I have not seen the first one, though I sincerely doubt that matters) weaves together a cast of different characters coming together in the wake of a zombpocalypse. One of them is a former military soldier on a mission to lay his family to rest; another is a deaf girl being victimized  by decidedly non-zombie threats (read: redneck penis); then you meet an old man named Wilson living in a train car; and then we've got the immortal Richard Tyson as a fatigued police sheriff - so fatigued, in fact, that he's barely awake for any of his scenes. Naturally, all these characters come together and begin to rely on each other to survive the zombie-infested landscape their world has become. (Well, maybe not Richard Tyson, who shot one scene and fucked off from the rest of the film.) Along the way, some of these characters will be eaten like today's fricassee, and the ones that survive we'll soon "care about."

The Dead and the Damned 2 is not a good film, but that doesn't at all mean you shouldn't watch it. Entertaining for all the wrong reasons, it was a film made when a bunch of people were probably at the diner when one of them asked, "What do you wanna do now?" and someone answered, "We could make a zombie movie?"

And then The Dead and the Damned 2 happened. And we're all the better for it. It's sort of like the Forrest Gump of zombie films. It means well, and because it does, you give it a pass, but you just know there's not all that much going on upstairs.

(Zombie.)

The Dead and the Damned 2 is charming in its execution, although it's not trying to be. It's one of those accidental glorious train-wrecks that has to be seen to be believed. With a score clearly aping bits of the one John Murphy created for 28 Days Later, the "putting the family to rest" concept from the excellent Exit Humanity, and seemingly the amusing over-sized zombie head design from Burial Ground: The Nights of TerrorThe Dead and the Damned 2 is a combination of everything zombie-related that came before it, only getting everything wrong to such a degree that it validates its own existence because of the sheer ridiculousness it creates. There's even a scene in a shopping mall, because, why not?

Sledgehammers slammed into pudding-filled rubber skulls and charmingly stupid zombie designs await you, as does the most non-confrontational attempted rape scene ever committed to digital, dialogue so awkward and unnatural that it sounds like it had been run through an online auto-translator, and even a scene where our deaf girl strips down for bed and the camera pans down ever so slightly after its operator realized not all of her bare boobs were in frame. There, now they are.

The Dead and the Damned 2 is an excellent time waster. Don't expect good and you'll have a good time.

And that's all I have to say...about that.

Aug 10, 2013

REVIEW: BATTLE OF THE DAMNED


Something you may not know about me: Though my main love will always be the horror genre, my second love is old-school action. To me, guys like Arnold, Sly, and Chuck Norris will always be gods. It was through Stallone's recent creation of The Expendables franchise that I grew to rediscover my love for the second string guys, and this more than includes Dolph Lundgren. Between the aforementioned Expendables films (dripping with "male-pattern badness") and the newer Universal Soldier entries (Regeneration and Day of Reckoning), well...I just love Dolph. He always seems to be having more fun than any of his action hero counterparts. Though no one will ever refer to him as a strong thespian, there's no denying his larger-than-life on screen presence. So when I one day read of this film coming soon that involved the words "robots," "zombies," and "Dolph Lundgren," well...my proverbial ticket was already bought. (It was "robots" that clinched it.) A film in which Dolph and a bunch of broken down robots take on a horde of zombies? Who the hell doesn't want to see that immediately?

Dolph plays Major Max Gatling, and besides having a ridiculous/bad ass name, he is also the leader of a team of mercenaries charged with traversing a zombie-infested landscape on a rescue mission for a girl named Jude (Melanie Zanetti, the tiniest version of Mary Louise Parker you'll ever see). While doing so, nearly all of his men become ghoul poop. Realizing this was a mission they weren't meant to survive, Dolph puts his sole remaining survivor on the rescue chopper but opts to remain behind to complete the mission. Completely stupid decision, I know (and so does he: "Gatling, you're a stupid son-of-a-bitch), but...if he got on the chopper, there'd be no movie – no zombies, and no robots – so, eat it you filthy cynic.


What we have here in Battle of the Damned is essentially Escape from New York: Replace Snake Plissken with Max Gatling, replace the prisoners with zombies, and replace Adrienne Barbeau and Ernest Borgnine with robots. Oh, and there is a rag tag group of survivors holed out in this zombie landscape, led by a man named Duke.

Lundgren portrays Gatling as a dry-humored nonconformist who would rather crack wise than play nice (that is if he's not treated with all due respect), but this is all simple set dressing because you know he's bound to step up and be the hero that gains him the giant head shot on the poster.

Battle of the Damned dabbles joyfully in familiar territory – and not just Carpenter's Escape template, but also in Romero's post-apocalyptic "let's-live-opulently-and-ignore-the-problem" environment that he perfected in Dawn of the Dead. And in those films, there is an attempt to eventually strip away war zone New York and Monroeville Mall and spend time with our characters, observing them in their environment and getting to know them. And Battle does that, too. It is pleasing to see this kind of attempt at development in what is essentially a DTV movie with robots, zombies, and that guy from Rocky IV who said, "I must break you." One might argue that it was because the filmmakers were forced to halt the zombie carnage due to budget constraints that they filled all the in-between stuff with human conflict. Byproduct of a low budget or not, it's there, it works, and that's all that matters.

The tone is played mostly straight; though it every so often takes a time-out to make a joke, or nod to Dolph's career ("Where did you even find that guy? A super-soldier factory?"), this admittedly stupid concept for a film is taken pretty seriously. That's not to say the film isn't at times unintentionally funny. When our characters see a swath of robots marching down the street and one of them, nearly nonplussed, asks, "Robots? Where'd they come from?", you have to laugh. But it more than adds to the experience that I, at least, am looking for from a film of this type. Plus I'll admit, I have kind of a stupid sense of humor, and I found myself chuckling every time someone in the film even just said the word "robots." ("You brought back robots?" "Killer robots?" "The robots!" )

Melanie Zanetti as Jude does as she is directed, and though she does it mostly fine, the whole angst-ridden, bitter teen who answers every question with some kind of angry, sarcastic response starts to wear thin after a while. Pretty bad considering she's the one you're supposed to care second-most about – plus she's preggers! Her performance can sometimes be irritating in that Ellen-Page-from-Juno kind of way, but if that threatens to happen, just keep telling yourself, " 'It's only a movie...about robots...It's only a movie...about robots...' "

The make-up effects are pretty well done; the visual effects (re: robots in motion) are less so, though I would describe them as inconsistent rather than across-the-board poor. Normally I am quick to call out a film for implanting story elements dependent on CGI even though their low budgets simply do not allow for it, but, once again, Dolph 'N' Bots vs. Ghouls gets a pass from me.


To appreciate Battle of the Damned is to appreciate B-movie productions, aging action heroes whose hey-day you might argue is behind them, and films with gonzo log lines. I doubt anyone who opts to watch the film based solely on its plot will be disappointed; though the zombie element isn't constant, and the robots don't make their appearance until the last act, there is still plenty of skull-crushing action and violence to please those looking for a bloody 90 minutes. 

I have seen a lot of Dolph's post-Universal Soldier DTV filmography and I can say this with confidence: Battle of the Damned is certainly one of the better ones – if not the best. Obviously once you've suffered through something like The Minion or Bridge of Dragons, that's certainly not saying much, but hell, give it a watch. I have a feeling the majority that do will be pleasantly surprised and ultimately entertained.

Besides, there's literally a scene where Dolph asks his robot army, "What do we do with zombies?" and the robots respond, "We fuck them up."

I mean, come on...on what planet is that not the greatest of all times?


Mar 10, 2013

REVIEW: DEAD GENESIS


An alcoholic cop with emotional baggage. Hooker with a heart of gold. 

Low budget zombie movie.

After a while, a concept eventually becomes cliche, regardless of quality. If any one trope gets beaten into the ground enough times, it's very hard to care about a "fresh take." Filmmakers will try, claiming they have brought something new to the table, but at the end of the day, it's all same-old, same-old. 

This is both Dead Gensesis' failure and success (and unfortunately more of the former than the latter). 

Dead Genesis opens mighty fine and goes immediately for the throat. There is no calm before the storm as there usually are in zombie film first acts. We hit the ground running as a man is forced to dispatch his zombified wife...as well as the son she had just gotten done eating and turning. Following this is a somber voice-over catching up the audience on the zombie pandemic and what it's done to the world.

It's sad in that it's all down hill from here - for both our characters and the audience.


A very young journalist named Jillian Hurst is assigned to assemble a documentary on the pandemic and ordered to give it a pro-war tone. She hooks up with a militia group called the Deadheads who, through various means, have joined up with each other in an effort to contain the growing threat. They hail from different races and religions, so, you know, conflict. There's also a mix of both men and women, none of them unattractive, so, you know, more conflict. 

Large portions of the film have our characters musing on their current predicaments and to what has led them to join the Deadheads. Zombie action feels constant, but is actually only used sparingly. What Dead Genesis really is about is the effect on society, psyches, and moralities. 

Twenty years ago, Dead Genesis would not have felt generic. And I really hate to beat a dead horse, but George Romero has done all this already - a look at a post-zombie society, parables to real-life international conflicts, the roles of women in such conflicts. We've seen this all time and time and again. And what Romero hasn't done, other filmmakers have - even the outright outlandish. For instance, 2008's Deadgirl has two teen boys discovering a naked zombie girl shackled to a table in an abandoned building. She then becomes a sex slave to one of the boys and some of his friends. It is grimy and wrong and forces us to question at what point a person completely loses their humanity. Dead Genesis tries this, too, only it weaves into the concept a mini-twist so out of left-field that it feels cheap and sensational. 


Dead Genesis is an obvious response to the war in Iraq. This is never more obvious than when all the characters argue back and forth if the "war on dead" (what they call it) is right, wrong, or beyond either label and is strictly necessary. It's one cliche wrapped in another, and it causes the viewer to respond not with "how true!" but "who cares about all this?" We didn't need a low-budget zombie film to make us wonder if the war in Iraq was wrong. It's not a matter of opinion, here - just fact: yes, it was fucking wrong. Not to mention that when Dead Genesis goes out of its way to show soldiers acting obnoxiously and having a grand old time delivering non-lethal gunshots to zombies to make them "dance," the filmmakers aren't trying to be coy and subtle about their own opinions on the matter.

Most of the character interaction feels awkward - not because it's supposed to be, but because none of the actors feel comfortable with their roles. Lead Emily Alatalo as Jillian is adorable, but not up to the task. She's also way too young to be believable. The film attempts to head this off at the pass by having a character tell her, "You're a a journalist? You look like a teenager," to which she responds, "I get that a lot." Sorry, that's just not enough.

As for her performance, she occasionally manages to show signs of life, especially after her discovery of the fuck zombie chained up in the basement, but the rest of the time there is no real conviction on her part. And I won't single out just her - none of the cast seems up to the task. At times it seems more effort was spent on camera work than shaping the actors' performances, and that's a real shame, as there is a concerted effort on the part of the script to make this a post-zombie character study. 

While the tone is mostly consistently bleak and straight, moments of intended levity, in the form of an eccentric bartender, or a fake television interview with the frumpy head of a zombie rights activist group, are jarring and completely uncalled for. They feel foreign in a film that otherwise takes itself seriously, and a bit involving a Youtube video response to the zombie rights movement called "Fuck Pro-Zomb," in which a man pisses on a zombie girl only to have his dick bitten off, feels very cheap and something more appropriate for a Troma production. It feels as if this were something shot independently for another purpose and utilized here for nothing other than to pad out the running time. 


On the pro side, while the handheld shooting style can sometimes go overboard, the film looks great. From a production standpoint, Dead Genesis looks to have five times the budget it likely did. My own personal prejudice against low budget film-making forces me to focus first on the actual look. Once something looks cheap - shot on cheap cameras and utilizing cheap sound - part of me can't help but tune out. But Dead Genesis never looks like that. In all honesty, though it has far less scope, it looks quite similar to 28 Days Later. 

The make-up effects are especially good and grisly where necessary. It doesn't push the boundaries as far as gore gags or good taste are concerned, but it's more than competent and at times even especially well done.

Low budget zombie films don't have to be terrible. Last year's Exit Humanity (a film I would make love to should it ever become human) and The Dead - both which explore the same themes of humanity - prove you can still do it well with good intentions and without pretension. I'm not sure Dead Genesis can say the same. 

Although it's still better than all the Resident Evil sequels.

Dec 15, 2012

SHITTY FLICKS: HARD ROCK ZOMBIES

Shitty Flicks is an ongoing column that celebrates the most hilariously incompetent, amusingly pedestrian, and mind-bogglingly stupid movies ever made by people with a bit of money, some prior porn-directing experience, and no clue whatsoever. It is here you will find unrestrained joy in movies meant to terrify and thrill, but instead poke at your funny bone with their weird, mutant camp-girl penis.

WARNING: I tend to give away major plot points and twist endings in my reviews because, whatever. Shut up.


There’s one thing you need to know before watching Hard Rock Zombies: It doesn’t care what you think, and it doesn’t fuck around. It’s not going to lead you by the hand and slowly explain things to you. It’s not going to care if you can't follow the mile-a-minute, incomprehensible mess called a plot.

It’s just going to be.

It’s going to rock

And it’s going to blow your mind.

HARD ROCK ZOMBIES.

The movie opens wide on a road flowing fast and furiously underneath you. Hard rock jams start to thunder, and a fun-loving kid picks up a hot (in the '80s sense) hitchhiker. The blonde canoodles the driver for a little bit before they pull over. For no reason, the girl immediately begins skinny dipping in a lake as three men (two of them tiny, demon-suited midgets) watch enthusiastically from the shore.

And while another suited man snaps pictures from behind some bushes, the hitchhiking blonde kills the driver and feeds his dismembered body to her tiny, demon-midget friends.

Seriously folks, we’re four minutes in, and we have tits, demon midgets, mutilation, and '80s hair band music.

When the brothers were young, Manny was severely ostracized
by the other children because of his unsightly eye patch.

Suddenly we’re in a sweaty club, jamming hard with the titular band. There’s gyrating and leather, and good times are rolling.

After the performance, the band hits the road in their bus as their nervous wiener manager drives.

During the drive, the band leader, Jessie, lazily plays a song on his guitar. Its weird vocals attract the attention of another band member, and Jessie explains, “I got it from a book. It’s a spell to raise the dead.”

Then they stop and pick up that mysterious blond hitchhiker.

Incantations to Raise the Dead
+ Murderous Blond Hitchhiker
The Best We’re Going to Get for a Plot.

The blonde leads them to her castle, where one of her suited-demon henchman helps the band unload.

“Hey, can I give you a hand?” asks the midget.

And he does…one of those hands recently cut from the movie’s opening title victims.

Everyone laughs, and no one is really concerned.

Before you can say mullet death, we’re right smack in the middle of a dance sequence, with the band linedancing and doing fancy moves on skateboards set to one of the band’s rockin' jams.

Tens of adoring fans stand around to watch them perform random bullshit everywhere in this Podunk town, and if I don’t miss my guess, I think it's Chinatown, based on everyone's high amount of Chinese features.

Honest to God, I really don’t know what the fuck is going on, but I’m hanging on, because there’s a picture of Hitler on the back of the case and I gotta see how that comes into play.

"And THIS ONE's for the boys!"

After the dance number, one of the friendly town locals tells Jessie to “get the fuck out of town, pecker,” and the band is then locked up by the town constable for absolutely no reason.

Oh my God, we just met Hitler and he's fucking his wife as he screams furiously in German!

Holy shit!

Then the midget demons came in the room!

Holy shit!

Hitler is still fucking his wife even though the demon midgets are in the room watching him!

Holy shit!

The band is freed from their jail cell thanks to their blond hitchhiker friend and they set up their instruments on her front lawn to pad even more running time with their bad hair rock. The music is so good that the midget demons, murderous hitchhiker, and even the Hitlers have a seat to watch their performance. The creepy photographer is also there, as well as some bald gentleman who looks a lot like Dr. Cox from "Scrubs."

Hitler really seems to be enjoying the music, and he enjoys it so much that he bends over, plugs a wire into an outlet, and electrocutes the entire band is half-to-death. Luckily they don’t die, which leads me to wonder why that even happened in the first place.

Meanwhile a town meeting takes place which features a room full of people voicing their concerns about the presence of the band, and rock music in general.

“My reader’s digest says musicians cannot play a single note unless they EAT DRUGS first,” says a concerned woman.

“Rock music causes sex,” says another woman.

A concerned man stands up and cautions that some of the town’s kids listen to their rock music as they beat off. (How he knows this remains deliciously creepy.)

What a fun town meeting!

The concert, as voted by the board, is hereby canceled, which ultimately ends up banning all rock 'n roll of any type in town.

Let’s pause for a bit of real trivia, courtesy of IMDB:
Originally, this movie was only meant to be about 20 minutes long and solely used as the feature movie in American Drive-In (1985). At some point during production, the decision was made to invest a little bit more money and come out with two full length feature films instead of just one.
Does it show, ladies and germs? That a movie that would have been pushing it at 20 minutes in length then had an extra eighty minutes fucked into it? I’ll leave that up to you.

Back with the band, Jessie continues to practice fingering, running his hands up and down his smooth wood, but then all of a sudden spies a large spider, which he smashes. He goes back to playing, and wouldn’t you know it, the spider comes back to life!

As does the disembodied hand in the jar behind him!

Could it be the incantation he had read about in his book and transformed into a song?

Or could it be…anything else at all?

(It’s the first one.)

The movie figures it’s been a while since we had some, so we get a bitty more titty, courtesy of the blond hitchhiker. A band member then figures that since this girl is taking it upon herself to shower in her own home, it would be okay for him to just get in the shower and have immediate sex with her.

Well, it works. For a little. Then she stabs him a million times with a handy dagger as that weird photographer shows up conveniently to take even more pictures.

And in another room, Mrs. Hitler turns into a dog and uses her switchblade hand to disembowel a couple more band members.

Jessie, meanwhile, receives a warning from one of the townsman’s daughter, Cassie, that they are planning on raiding the house to kill the band. They are then chased by the bald Dr. Cox-looking guy with a buzz saw until Jessie is nailed to a tree and crucified Jesus style and sawed in the chest.

Take that, rock and/or roll!

After the band’s multifuneral (which we don’t see and is only mentioned), the band manager has dinner with the Hitlers, the blond, and the midgets. Why he remains at the house remains to be seen, but all I know is, this movie has Hitler in it, so it’s automatically fantastic.

 Hitler Fun Facts:
1. Terrible flatulence
2. Vegetarian
3. Tremendous ballroom dancer

Speaking of Hitler, he gets up and rips off his Old Hitler costume to reveal his Young Hitler self underneath, which shocks the band manager who is just now suddenly realizing he has been living with Hitler.

Outside, the forlorn Cassie plays some of the band's music over their graves as a tribute, but the music causes the dead band to reawaken from their earthly resting place to stumble about earth while wearing white face make-up.

Then Hitler flips out, bellows in German, and belts out a few "zieg heils." And because the band manager refuses to work for him, he is tied to a work bench for some death.

Before anything else happens in this god forsaken movie, the band enjoys their first post-death reunion choreography before taking bloody revenge on the people that have wronged them, one by one.

The first to go is the bald man, who has a spike slowly inserted into the side of the neck not visible to the camera. Next is the photographer; he gets his comeuppance by being drowned in a pond, along with the blond hitchhiker. As for the midgets, their tiny heads are clunked together and thrown aside like anyone would a dead midget.

Hitler laments over the loss of his suited-demon midgets and bellows in German fury to the heavens before he is ripped to pieces by the '80s zombie hair band.

That just may be the best sentence ever.

Being that Hitler and all the other adversaries have been killed, and that there is still an hour left to go in this movie, frankly, I’m a little concerned.

A random man walks over to the “dead” body of Mrs. Hitler and rubs her boobs for a bit. Then he gets up, straightens his jacket, and attempts to leave, but oh no! Rubbing the boobs of Mrs. Hitler is what wakes her from the dead and turns her into Doggie Mrs. Hitler!

Who knew!

Hitler then wakes up and rips the man’s head off.

What the fuck—seriously?

This movie should’ve STAYED 20 minutes.

Though Ticketmaster charges an unheard-of $10 Ghoul Smell
fee, Hard Rock Zombies is still the third-best dead guy act in
 town (just after Sergeant Mummy & His Mummies, and
The Rolling Stones).

The dead band sets up for their show despite their deadness, and when a talent agent sits down to see what they’ve got, the dead band plays him a set. The smarmy agent comments on their make-up, saying that the band will have to get someone to “make it more convincing,” which is meant to be a joke, since they’re supposed to really be dead, but it’s actually a valid suggestion, since the make-up really does look like shit.

The recently resurrected townspeople killed by the ghouls begin to wreak havoc on the other living townspeople, all the while the demon midgets eat themselves (with mustard) and bite cows.

If a script for this movie exists, then so do leprechauns.

The townspeople concoct a theory that “ghouls don’t like heads,” which they will say as much as possible throughout the remainder of the film, so they figure their best plan is to hide behind large signs of famous celebrities as they run through town.

The only time this movie is remotely funny is right now, as the marauding zombies instantly tear apart the townspeople hiding behind their celebrity signs, not the least bit hesitant, confused, or stalled by their giant celebrity sign plan.

Meanwhile, the undead band still jams, and now the undead blond hitchhiker dances with them on stage. I guess bygones are bygones. You know, since she basically murdered them all.

It appears that once the band members were finished their rockin’ set, they climbed back into their graves, their mission now over, I guess. Their band manager pleads for them to come back from the dead again in order to save Cassie, for whom the band manager apparently cares a great deal.

“Is that what you want? Ghouls screwing her to death?” he pleads.

Huh? When was that ever a thing?

Anyway, it works, and the band climbs out of the grave to rock out one last time.

"That's what she said!" (Sorry.)

Part of me is tempted to smart-assedly point out that the band, who set up on top of a mountain or some place, are all playing their electric guitars through amps that are clearly not plugged into anything, but then the other part of me remembers that this movie also features Hitler and Hitler’s dogwife who lived with a house of demon midgets whose sole purpose it seems was to defeat rock and roll.

Well, the rock and roll kills all the ghouls, as smoke pours out of their writhing stink flesh. At least this is what I assume happened. No use dwelling on these things, you know.

Then, the midget demon, who has been periodically eating his own body throughout the film, sucks his own face off his decapitated head and eats it, its skull grinning and being sure to let out a healthy belch.

Hi-larious.

Aug 2, 2012

REVIEW: ZOMBIE APOCALYPSE


Whether they mean/meant to or not, zombie movies have been aping George A. Romero since 1968. Perhaps you've heard of his first film. It was about a night in which the living were dead, and the dead were living. What he created all those years ago (after borrowing a bit from Richard Matheson's "I Am Legend") is now taken for granted as official and legendary zombie mythology, and assumed to be thousands of years old. Actually, it's roughly only forty, and comes not from a Native American shaman or cave wall drawings, but some old hippie stoner from Pittsburgh.

Zombies are slow. They are dead. Only a blow to the brain will kill them. If one bites you, you will turn into one. Don't call them zombies (even though they are).

Zombie Apocalypse (with a '2012' crammed in for its video release) is a SyFy Channel original movie and produced by The Asylum. Are you running for the hills yet? I don't blame you. But seriously, folks...it ain't half bad.

Ramona (Taryn Manning of "Sons of Anarchy") has hit the post-outbreak zombified streets with two of her friends, Kevin and and Billy. Zombies happen, as do bite wounds, but another group of survivors come along and save their bacon. Kevin is left as zombie chew toys, but Ramona and Billy are "adopted" by the survivors, led by Mack, and co-opted by Julian, a literary author quoter, Cassie, a woman hoping to become reunited with her husband and mourning the death (?) of her son, and Henry (Ving Rhames, in his third zombie movie appearance). Together they will do what everyone else who has survived the zombie outbreak so far does: try to keep surviving. 


Honestly, Zombie Apocalypse is actually a decent little movie. The acting is competent, and magically, none of the actors ever come across as irritating. The characters aren't overflowing with development, as some receive a little more back story than others, but you will at least know a little about each person. You're definitely provided with enough to reciprocate a modicum of care, as I'll admit to being movie-concerned during a sequence in which two characters become isolated from the group and surrounded by the dead.

Speaking of the dead, I must absolutely give Z.A. credit for something which may sound trivial (and please correct me if I am wrong), but this is the first zombie film I've seen to not only contain both walking AND running zombies, but also provide an explanation as to why some walk and some run (the walkers have been dead longer; the runners are "fresher"). Even in Romero's films it's established that zombies are slow and shambly, but will occasionally and uncharacteristically rush at a victim with little regard for continuity.

The make-up effects are pretty effective, save for the few moments when patches of a zombie's skin are inadvertently captured and reveal no rot or marring of any kind. The kills are cool, and for once I can say I've seen new ways in which to off a zombie. That ice skate kill is as ridiculous as it is awesome.

The script is smart, and contains so many classic bits from the "what-if" conversations we've all shared with friends around a late-night diner booth. What if a zombie apocalypse were to happen? What weapons would you use? Would you drive, or hoof it? Would you use bikes? Flamethrowers? What about animals? Do you think they would turn? It honestly feels as if the film were conceived by genuine zombie enthusiasts, and not just by people who threw something together containing zombies since they are very much in the forefront of current entertainment.


But alas...because this is a SyFy Channel original...the usual nitpicks arise. I always give credit where credit is due in terms of scope and ambition, and the filmmakers were mostly able to pull off a post-apocalyptic setting with very little money, but much of the CGI utilized in the film is at best laughable. Scenes with zombified animals come off as especially cartoonish, but there is enough evident care behind the scenes to let this slide. 

In some scenes there is very little regard to exposition continuity. Meaning, it's noticeable when a character clarifies that to kill a zombie you need to destroy the brain, but then zombies are later brought down with shots/slices to the stomach, anyway. And it's also noticeable when a character says, "If you shoot an arrow at a zombie, retrieve the arrow if you can safely do so," then shoots a zombie with an arrow and runs right by it, not stopping to retrieve said arrow, even though it could have been done safely. 

There is some truly horrendous dialogue, ie, "Are there any humans in here?", which a character calls out not once but twice, and leads me to wonder: do zombies really need that clarification? If they're in an unseen room and eating some fingers, will they hear that this dude is demanding to see humans only, realize they aren't the requested demographic, and go back to eating? No, of course they won't. They want fresher fingers. 

Plus, for a movie in which thousands of bullets are sent smashing through teems of ghoul faces, there isn't a single scene of anyone reloading. Just sayin'.

Curiously, certain events or allusiuons are placed throughout the film that suggest a resolution or explanation for them is right around the corner...but then no such explanation comes. There are several scenes in which characters declare the zombies are getting smarter, are learning, but this leads to no real pay off. And in a scene where it's explained that Cass' son is attacked by zombies but not definitely killed, there's an established fear that she may run into a zombified version of her son later down the road...which never happens.

I wonder why all that is. Were there hopes or plans for a Z.A. 2? Was this some kind of pilot for a television show (which is a highly dubious question)? If no to both, then why introduce these developments only for them never to pay off? 

Still, I dug this movie quite a bit. It's not perfect, comes nowhere close, and isn't trying to be. And for the sake of clarification, let me state this: had this been a theatrically released movie with a multi-million dollar budget, I would have ripped it a new asshole. It wouldn't come anywhere close to a watchable rating. It would endeavor to smell the fart fumes wafting off a simple rating of "terrible." But this was not that heavy weight. This was made for SyFy, people. SYFY. Have you seen their films? Of course you have. Your brain will forever be infected with much of their output. As such, because of its lineage, Z.A. deserves a lot of credit. It wasn't just run-of-the-mill garbage. 

 

Romero's films will always be looked at as cannon, and fledgling zombie filmmakers of the world have long made their peace with that. Every zombie movie that soon will be - one that contains flesh eating, brain destroying, and a contagious virus - will always and forever be a sequel to Romero's films, whether they like it or not. As it stands, Zombie Apocalypse happens to be one of the better ones.